Pencil and Floor Tile Study

This was a small project to focus on procedural texture generation, detail and rendering using Substance Designer and Unreal Engine 4.

Generating the pencil textures 100% procedurally was an interesting challenge.

I've learned a decent bit during the production of this piece and will use this to tackle a larger scene in the future.

Pencil Study Shot 1

Pencil Study Shot 1

Pencil Study Shot 2

Pencil Study Shot 2

Pencil Study Shot 3

Pencil Study Shot 3

A shot of the floor tiles material

A shot of the floor tiles material

A marmoset scene containing the pencil study assets

Pencil Study Render Passes 1

Pencil Study Render Passes 1

Pencil Study Render Passes 2

Pencil Study Render Passes 2

Pencil Study Wireframe

Pencil Study Wireframe

Floor_Tile_Texture_Breakdown

Floor_Tile_Texture_Breakdown

The tiles Designer Graph

The tiles Designer Graph

Pencil Designer Graph

Pencil Designer Graph