Updates: 22/01/10 I have added a few final renders of the finished FL character. Next up an environment for him. 31/12/09 Another quick update on the last stages of the FL character I've been working on. I'm past the halfway point for finishing the textures. The weapons need tweaking. 18/12/09 Well another year is almost at an end so one last attempt to finish the roman character begins :) The update is a final low poly mesh with all the maps baked .... onward to final texturing. 07/09/09 Small update with the almost final low poly mesh of the roman character and a 1st pass head normal map. May the eternal struggle continue....... 13/07/09 I have updated the wip section with some new shots of the FL character. I have also added screens of Motorstorm Pacific Rift DLC which has recently been released. I worked on two tracks from the SPEED Expansion, Quicksands and Darkfire Swamp. Images are in professional/MSPR Tracks. 10/05/09 The latest of the FL character I'm working on has been put up. Also there is a new piece in the 2d/comic section 05/03/09 Things have been really busy lately but I m managing to output a bit more than usual. That's mainly due to doing little exercises for competitions over at http://www.3d-for-games.com/ I recommend checking it out. It's a new forum for people interested in learning 3d. 02/02/09 I have added the latest WIP shots of the ¨Roman¨ character I have been working on and 2 pieces to the speed painting section done within the last month. 07/11/08 Motorstorm Pacific Rift is now out. I hope everyone enjoys it. It was a great experience working on it. I have learned A LOT !!! I'm very proud to have been working on a great title with a team to match. Now onto the next load of work ........